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A

AngelChest - Interface in de.jeff_media.angelchest
Represents an instance of an AngelChest
AngelChestPlugin - Interface in de.jeff_media.angelchest
Represents the main instance of the AngelChest plugin
AngelChestSpawnEvent - Class in de.jeff_media.angelchest.events
Called after an AngelChest has been spawned
AngelChestSpawnEvent(AngelChest) - Constructor for class de.jeff_media.angelchest.events.AngelChestSpawnEvent
 
AngelChestSpawnPrepareEvent - Class in de.jeff_media.angelchest.events
Called before an AngelChest is being spawned
AngelChestSpawnPrepareEvent(Player, Block, EntityDamageEvent.DamageCause, PlayerDeathEvent) - Constructor for class de.jeff_media.angelchest.events.AngelChestSpawnPrepareEvent
 

D

de.jeff_media.angelchest - package de.jeff_media.angelchest
 
de.jeff_media.angelchest.events - package de.jeff_media.angelchest.events
 

G

getAllAngelChests() - Method in interface de.jeff_media.angelchest.AngelChestPlugin
Gets a Set of all currently loaded AngelChests
getAllAngelChestsFromPlayer(OfflinePlayer) - Method in interface de.jeff_media.angelchest.AngelChestPlugin
Gets a LinkedHashSet of all AngelChests currently loaded and owned by a specific player.
getAngelChest() - Method in class de.jeff_media.angelchest.events.AngelChestSpawnEvent
Returns the AngelChest that has been spawned
getAngelChestAtBlock(Block) - Method in interface de.jeff_media.angelchest.AngelChestPlugin
Gets an AngelChest at a specific location, or null if that block is not an AngelChest
getArmorInv() - Method in interface de.jeff_media.angelchest.AngelChest
Gets the items the player had equipped in the armor slots
getBlock() - Method in interface de.jeff_media.angelchest.AngelChest
Gets the block where the chest was spawned
getBlock() - Method in class de.jeff_media.angelchest.events.AngelChestSpawnPrepareEvent
Gets the block where the de.jeff_media.angelchest.AngelChest will be created
getCreated() - Method in interface de.jeff_media.angelchest.AngelChest
Gets the java.lang.System.currentTimeMillis() when this chest has been created
getDamageCause() - Method in class de.jeff_media.angelchest.events.AngelChestSpawnPrepareEvent
Gets the DamageCause why the player died
getExperience() - Method in interface de.jeff_media.angelchest.AngelChest
Gets the amount of experience stored in the chest
getHandlerList() - Static method in class de.jeff_media.angelchest.events.AngelChestSpawnEvent
 
getHandlerList() - Static method in class de.jeff_media.angelchest.events.AngelChestSpawnPrepareEvent
 
getHandlers() - Method in class de.jeff_media.angelchest.events.AngelChestSpawnEvent
 
getHandlers() - Method in class de.jeff_media.angelchest.events.AngelChestSpawnPrepareEvent
 
getOffhandItem() - Method in interface de.jeff_media.angelchest.AngelChest
Gets the offhand item
getOpenedBy() - Method in interface de.jeff_media.angelchest.AngelChest
Gets a list of all players who have opened this chest
getPlayer() - Method in interface de.jeff_media.angelchest.AngelChest
Gets the player who owns the chest
getPlayer() - Method in class de.jeff_media.angelchest.events.AngelChestSpawnPrepareEvent
Gets the player who died
getPlayerDeathEvent() - Method in class de.jeff_media.angelchest.events.AngelChestSpawnPrepareEvent
Gets the PlayerDeathEvent that caused this de.jeff_media.angelchest.AngelChest to be spawned
getSecondsLeft() - Method in interface de.jeff_media.angelchest.AngelChest
Gets the amount of seconds that are left until the chest expires
getStorageInv() - Method in interface de.jeff_media.angelchest.AngelChest
Gets the items the player had stored in his regular inventory
getUnlockIn() - Method in interface de.jeff_media.angelchest.AngelChest
Gets the amount of seconds left until the chest will automatically unlock
getWorld() - Method in interface de.jeff_media.angelchest.AngelChest
Gets the world where the chest was spawned

I

isCancelled() - Method in class de.jeff_media.angelchest.events.AngelChestSpawnPrepareEvent
 
isEmpty() - Method in interface de.jeff_media.angelchest.AngelChest
Checks whether this chest is completely empty
isInfinite() - Method in interface de.jeff_media.angelchest.AngelChest
Checks whether this chest will expire sometime
isProtected() - Method in interface de.jeff_media.angelchest.AngelChest
Checks whether the chest is protected from other players

S

setArmorInv(ItemStack[]) - Method in interface de.jeff_media.angelchest.AngelChest
Sets the items the player had equipped in the armor slots
setBlock(Block) - Method in class de.jeff_media.angelchest.events.AngelChestSpawnPrepareEvent
Sets a new Block where the de.jeff_media.angelchest.AngelChest should be located
setCancelled(boolean) - Method in class de.jeff_media.angelchest.events.AngelChestSpawnPrepareEvent
Whether or not this event should be cancelled.
setExperience(int) - Method in interface de.jeff_media.angelchest.AngelChest
Sets the amount of experience stored in the chest
setInfinite(boolean) - Method in interface de.jeff_media.angelchest.AngelChest
Set whether this chest will expire sometime
setOffhandItem(ItemStack) - Method in interface de.jeff_media.angelchest.AngelChest
Sets the offhand item
setProtected(boolean) - Method in interface de.jeff_media.angelchest.AngelChest
Sets whether the chest is protected from other players
setSecondsLeft(int) - Method in interface de.jeff_media.angelchest.AngelChest
Sets the amount of seconds left until the chest expires
setStorageInv(ItemStack[]) - Method in interface de.jeff_media.angelchest.AngelChest
Sets the items the player had stored in his regular inventory
setUnlockIn(int) - Method in interface de.jeff_media.angelchest.AngelChest
Sets the amount of seconds left until the chest will automatically unlock
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